R/PCGAMING
All sourcesIGN272PC Gamer206Rockpapershotgun151Steam News11Steam Sale468
468 articles

New Hades 2-Like Game with Monster Girls Confirmed for 2027

Since the explosion of OG Hades and Hades 2, more and more developers have put their own spin on the action roguelike formula it pioneered (itself just an expansion of the core formula). Some roguelike games lean harder into RPG progression , others into storytelling, but BattleBrew Productions is taking a different route entirely.

4 hours ago•Steam Sale•

Shards of Order Review: A Brutal But Balanced RPG Deckbuilder

Fardust’s dark fantasy card-slinging RPG offers an enjoyable, accessible, quick-paced campaign, with beautifully presented combat that's a joy to watch.

4 hours ago•Steam Sale•
NewerPage 2 of 24Older

Skillz (now Firy) wins $719M judgment against Papaya Gaming in largest false advertising award in history

Firy, formerly known as Skillz, won a $719 million judgment against Papaya Gaming in its long-running false advertising case. The U.S. District Court for the Southern District of New York issued an order stating that it will enter judgment against Papaya Gaming of $719 million in disgorgement of Papaya’s unjust profits to FIRY’s wholly owned subsidiary, Skillz Platform Inc., plus an award of certain attorney’s fees and costs, nearly $300 million more than the jury’s April award of $420 million. The false advertising lawsuit was filed in 2024 against Papaya Gaming for violations of the federal Lanham Act and the New York General Business Law. Earlier this year, a jury found in its favor in allegations that Papaya used bots to defraud human players in its human-only multiplayer games. Skillz’s lawsuit had similar allegations to the Skillz case against Avia Games, where Skillz won a civil lawsuit earlier. In that previous case, Skillz won a $42 million judgment against Avia Games, which was found to have copied Skillz’s IP for skill-based games against other human players. Ultimately, Skillz settled that lawsuit for $80 million. The actual allegation in front of the jury this time was a federal false advertising claim. The jury ruled on that matter. “We founded this industry and built its biggest and best company on one value above all others: honor,” said Andrew Paradise, CEO and founder of Firy, in a statement today. “When growth stalled, investors decided our moat was a story. It was not. In a winner-take-most market, Papaya could not beat us fairly, so it used bots to fake the competition we invented. This judgment sets the record straight. The moat was real. Fourteen years in, on our path to one hundred, Skillz is back to defining what this industry was built for: fair, fun, and meaningful competition.” In a statement, Papaya Gaming said, “We are disappointed with the outcome and are pursuing all available options, including appeal. Papaya remains committed to continuing to lead and grow the mobile gaming industry with integrity and transparency, delivering exciting skill-based fair competition to our players.” The judge, Denise Cote, took the advisory parts of the jury’s decision and decided to increase the total award based on that. In the case against Avia, Skillz also alleged that Avia copied its intellectual property. In the Papaya case, Skillz only charged that Papaya deceived players by using bots. In court, Skillz testified it estimated the damage was $4.5 billion in amounts stolen from tournaments. He noted Skillz raised almost $2 billion in capital in an IPO and other money raised, but the stock fell to as low as $40 million in value. In an earlier interview, Paradise said his first wind of something wrong was that Papaya was outbidding Skillz on all its advertising campaigns, even though it was a brand new company in the industry that Skillz had pioneered. “We studied their products,” Paradise said. “We paid a third-party market research company to run blind company testing. That’s when we learned they were running bots.” While Papaya is based in Israel, Skillz found many of its customers were in the U.S. That’s why it sued in New York. “It’s been a five year path to get here,” Paradise said, regarding the first lawsuit that started with Avia. He added, “I’ve never sued another company in my life” until the bot-related lawsuits. Skillz has also sued Voodoo . The $719 million disgorgement, found by both the jury and the court as the appropriate measure of recovery, was entered in lieu of the $420 million in actual damages awarded in April 2026, as the company is entitled to recover once for its injury. Skillz said an unanimous federal jury found Papaya’s advertising was false. The evidence showed that between 2021 and 2024, approximately 70% of the $6.7 billion in prize money Papaya advertised, roughly $4.7 billion, was never actually paid to customers because Papaya’s bots “won” the prizes instead. Papaya’s more than 13 million bot participants outnumbered its roughly 11 million real human players. In April 2026, the jury awarded the Company $420 million in actual damages, the largest false advertising verdict in U.S. history under the Lanham Act. The court has now denied all of Papaya’s post-trial motions challenging the verdict. The court also awarded the Skillz approximately $10 million in attorney’s fees for 2024 and 2025. Separately, the Court awarded certain litigation costs arising from Papaya executives’ invocation of the Fifth Amendment during discovery. A separate opinion addressing the company’s request for injunctive relief is forthcoming. The company intends to vigorously pursue full collection of the judgment; however, no assurance can be given as to the timing or amount of any ultimate recovery, including in light of any appeal or further proceedings. The post Skillz (now Firy) wins $719M judgment against Papaya Gaming in largest false advertising award in history appeared first on GamesBeat .

5 hours ago•Steam Sale•

Super Evil Megacorp launches updates for Teenage Mutant Ninja Turtles: Splintered Fate

Super Evil Megacorp launched updates for its roguelike brawler, Teenage Mutant Ninja Turtles: Splintered Fate . These updates celebrate the game’s journey so far, tease what’s next for everyone’s favorite half-shelled heroes and pull back the curtain on how this definitive Turtle experience was forged. Super Evil Megacorp announced earlier it has sold more than a million copies. Here is what’s in store: https://www.youtube.com/embed/YfG2R2bIMzs?start=5&feature=oembed Behind the Scenes Of Splintered Fate: The Journey so Far — In celebration of TMNT: Splintered Fate’s incredible journey thus far, the team is peeling back the curtains and giving this dedicated fanbase a behind-the-scenes look at how the magic happens. Fans can hear directly from the legendary co-author Tom Waltz, iconic voice actors like Yuri Lowenthal and Dominic Catrambone, along with the dev team to share stories, insights and more. You can watch the full video here. Nintendo Switch 2 Legendary Physical Edition — Shellheads can look forward to the Physical Legendary Edition arriving on Nintendo Switch 2 on October 27. This premium collection will feature a brand-new playable character DLC, a fresh expansion to Casey Jones & the Junkyard Jam, all the free updates released so far and a digital art book showcasing exclusive art design, along with the familiar fan-favorite Metalhead and Alopex DLCs. Pre-orders open July 28th. You can watch Super Evil Megacorp’s newest sneak peek trailer here . The company is releasing Behind the Scenes Of Splintered Fate: The Journey so Far. Tom Waltz (Co-author of The Last Ronin , TMNT: Splintered Fate and countless other IDW comics), legendary voice acting legends like Yuri Lowenthal and Dominic Catrambone and the dev team to share stories, insights and behind-the-scenes magic. The post Super Evil Megacorp launches updates for Teenage Mutant Ninja Turtles: Splintered Fate appeared first on GamesBeat .

5 hours ago•Steam Sale•

Hideo Kojima is a "genius," OD star Hunter Schafer says: "We just did mocap not too long ago"

Euphoria star Hunter Schafer has revealed she's recently performed in mocap for Hideo Kojima 's upcoming horror game OD . Despite knowing about the upcoming Hideo Kojima games for a while now, we really don't know all that much about either of them. We do know that horror title OD will be first up to the plate, with the game being announced at The Game Awards 2023 , but – despite a very naked gameplay leak a year before the game was announced – Kojima claimed his studio was just beginning to work on OD last year . We did get our second trailer last year, while Kojima is hyping it up as a game that goes "beyond the limit of 'scariness." Well, we now have a slight update on the production of OD, as Schafer – when speaking to IGN at SDCC 2026 – says working OD "was a lot of fun" and that she "just did mocap not too long ago." Schafer also says "that was my first experience doing motion capture," adding that she loves "how much imagination is involved in filming something like that." She notes: "I just think Hideo's a genius and so lovely to work with" Beyond that, Schafer speaks about the games she's been playing, calling The Last of Us Part 2 "life-changing," and revealing she has recently played Journey, which she describes as "really simple and gorgeous." For comparison, Death Stranding 2 motion capture was completed in May 2024, and took just over a year to release from that point. So, come time for The Game Awards this year, I'd suspect (or hope) we might find out a bit more about OD, and have a better idea of what it is and when it's releasing. Hideo Kojima isn't planning to blast off to space yet because he doesn't want to rush to his "ultimate dream," so he'll "keep on making games" for now. [/url]

5 hours ago•Steam Sale•

How to play the Halo games in order: chronologically and by release date

If you're looking to play the Halo games in order, I've brought together this handy guide to break it all down for you. Here, you can find all of the major Halo games and some off-shoots compiled below in two different orders. Starting with the release date order first, you can find a list that gives you an overview of the series as it originally launched, from its beginnings in 2001, right up to the latest new game in 2026 with the arrival of the remake, Halo: Campaign Evolved (which you can find out more about in our Halo: Campaign Evolved review ). For those of you looking to explore the series in narrative order, I've also detailed how to play the Halo games chronologically, with overviews of where each entry sits in the Halo timeline and if or how the events of the games connect story wise. Of course, alternatively, you can also explore the series by checking out our ranking of the best Halo games if you're after the highlights, too. But for an overview of how to play the Halo games in order, read on. How to play the Halo games in release order (Image credit: Microsoft) If you want to play the Halo games in release order, you can find a helpful list breaking down all of the games (including some major spin-offs) below, with the original launch years they came out in. Halo: Combat Evolved (2001) Halo 2 (2004) Halo 3 (2007) Halo Wars (2009) Halo 3: ODST (2009) Halo Reach (2010) Halo 4 (2012) Halo: Spartan Assault (2013) Halo: Spartan Strike (2015) Halo 5: Guardians (2015) Halo Wars 2 (2017) Halo Infinite (2021) Halo: Campaign Evolved (2026) How to play the Halo games in chronological order (Image credit: Halo Studios) If you're instead looking to play the Halo games in chronological order, the list looks quite different. While, for example, Halo: Combat Evolved was technically the very first Halo game to release, later Halo games take you to earlier points in the Halo timeline of events. So, if you're looking to experience the narrative of the series chronologically, I'll break it down for you here. With both a list so you can see the order at a glance, as well as a more detailed overview of the timeframes and how it ties into the overall narrative, you'll also find current platforms listed where you can still play these today. Halo Wars Halo: Campaign Evolved (prologue missions) Halo: Reach Halo: Combat Evolved Halo 2 Halo 3: ODST Halo 3 Halo: Spartan Assault Halo 4 Halo Spartan: Strike Halo 5: Guardians Halo Wars 2 Halo Infinite 1. Halo Wars (2531) (Image credit: Xbox Game Studios) Developer: Ensemble Studio Platform(s) : PC, Xbox 360, Xbox Series X (backwards compatible) Genre: Strategy Halo Wars is the first real-time strategy game set in the Halo universe, and it's also technically the first game in the series narratively speaking. With the events of Halo Wars taking place some 21 years before Halo: Combat Evolved (and, of course, its remake, Halo: Campaign Evolved). Taking place in the year 2531 during the tail-end of the Harvest campaign – which revolved around trying to reclaim the colonist world of Harvest that's been ravaged by the alien Covenant empire (who are determined to destroy humanity). You play as one of various leaders and take command of either UNSC military units who are part of the Red Team, or the Covenant, and get thrown into the conflict. The parasitic threat known as The Flood also factors into the campaign. 2. Halo: Campaign Evolved (2551 - Prologue missions) (Image credit: Halo Studios) Developer: 343 Industries Platform(s) : PC, PS5, Xbox Series X Genre: FPS For the most part, Halo: Campaign Evolved serves as a shiny new remake of Halo: Combat Evolved, but there are some new bonus prequel missions introduced that place it earlier in the timeline narratively. Taking place a year before the main story of Campaign Evolved (and Combat Evolved) and prior to Halo: Reach, these Operation Meteorite missions explore a self-contained story featuring Master Chief and Sergeant Johnson teaming up to infiltrate and investigate a Covenant research vessel above the colony of Promise. It mostly establishes that Chief and Johnson were best pals before the events of Halo 1, but also introduces a new Prophet character, who may be more important in the inevitable Halo 2 remake . So, if you do want to play the Halo games in order, it could be worth tucking into Campaign Evolved over Combat Evolved, or play it before you play the original if you're keen to try both. However, you won't be missing much by skipping these prequel missions and going straight to the next game. 3. Halo: Reach (2552) (Image credit: Microsoft/343 Industries) Developer: 343 Industries Platform(s) : PC, Xbox 360, Xbox Series X (backwards compatible) Genre: FPS Halo: Reach brings forward the Halo timeline from Wars, but is still a precursor to Halo: Combat Evolved. And rather than being an RTS like Wars, it's an FPS like the majority of the series. Taking place a few weeks before the events of Combat Evolved in the year 2552, the game explores the Fall of Reach, a key human colony planet that served as one of the last bastions of military strength against the Covenant. The campaign sees you playing as super solider Spartan B312 (aka Noble Six), a member of the elite Noble Team, who are sent to look into a distress beacon on the planet. It soon becomes apparent that the Covenant are on Reach and you'll get swept up in countless battles against the alien invaders as they continue their devastation from the Harvest campaign. Reach's ending then almost immediately leads into the start of Halo: Combat Evolved. 4. Halo: Combat Evolved (2552) (Image credit: Microsoft) Developer: Halo Studios Platform(s): PC, Xbox Genre : FPS The FPS that kicked off the Halo Series, Combat Evolved (and its 2026 remake, Halo: Campaign Evolved), bring the events forward from Halo: Reach some weeks later. Still set within the same year of 2552, Combat Evolved follows Spartan John-117, better known as Master Chief, who begins the game in cryo sleep aboard the UNSC ship Pillar of Autumn after the Fall of Reach. The Pillar of Autumn is quickly overrun by the pursuing Covenant, and Captain Jacob Keyes charges Master Chief with protecting the ship's AI Cortana from falling into the hands of alien forces. But after you crash onto an ancient, mysterious ringworld (aka a Halo) known as Installation 04, you'll soon find yourself fighting back against the Covenant forces that revere it and uncovering its true purpose. 5. Halo 2 (2552) (Image credit: Xbox Game Studios) Developer: Bungie Platform(s): PC, Xbox 360, Xbox Series X Genre: FPS Also taking place in the year 2552, Halo 2 unfolds following the events of Combat Evolved. But rather than solely focusing on Master Chief, Halo 2 also explores a Sangheili warrior called Thel 'Vadam who holds the title of The Arbiter. Playing as both characters at different points in the narrative (before their plotlines eventually converge), the game sees the Human-Covenant war escalate, with the aliens now invading Earth. Master Chief starts the fight aboard Cairo Station before eventually battling through the city of New Mombasa, which sets up what's to come in Halo 3: ODST. Meanwhile, the Arbiter contends with The Flood on another Halo known as Installation 05. 6. Halo 3: ODST (2552) (Image credit: Xbox Game Studios) Developer: 343 Industries Platform(s): PC, Xbox 360, Xbox Series X Genre: FPS Halo 3: ODST actually takes place during Halo 2 and acts as a prequel of sorts to Halo 3. Taking on the role of an Orbital Drop Shock Trooper called Rookie, you set out to find out the motivations behind the Covenant's attack and invasion of the city of New Mombasa on Earth. Shaking up the combat, ODST introduces some stealth as you try to survive against the overwhelming enemy forces. Structurally, it's also quite different to other games, featuring some open world exploration as you explore the ruined streets of New Mombasa at night looking for clues as to where your missing squad mates are, which lead into more linear missions that show the chaos of the Covenant's invasion. Overall, it builds up a more complete picture of the Battle for Earth prior to the events of Halo 3. 7. Halo 3 (2552) (Image credit: Xbox Game Studios) Developer: Bungie Platform(s): PC, Xbox 360, Xbox Series X Genre: FPS Halo 3 then sees out the year 2552 with the return of Master Chief, who's back in the leading role. The Arbiter also makes another appearance, although now he's only playable in co-op multiplayer. Set a few weeks after the events of Halo 2, the third entry follows on from ODST to bring the original Halo trilogy to a close. After crash landing into an African jungle, Master Chief sets out to finally finish the long fight against the Covenant. As you battle against enemy forces, you also work to uncover a secret that could turn the tide of the fight. But along the way, you'll also have to contend with the threat of The Flood, too. With Halo 3 officially wrapping up the Human-Covenant War, the game ends with Master Chief entering cryo sleep on the UNSC Forward Unto Dawn ship – which is left adrift in space – to await rescue. 8. Halo: Spartan Assault (2554) (Image credit: Xbox Game Stuios) Developer: Vanguard Games Platform(s): iOS , PC, Xbox 360, Xbox One, Xbox Series X Genre: Twin-stick shooter Set between the events of Halo 3 and Halo 4 in the year 2554, Halo: Spartan Assault is an off-shoot entry in the series that plays as a twin-stick, top-down arcade-y shooter rather than the mainstay FPS format of the core trilogy. Originally released on PC and mobile before coming to Xbox 360 and Xbox One, it features over 30 campaign missions. Its concept revolves around a training simulation tool for Spartans. As you try to progress your career as a prospective Spartan, you'll be drawn into key battles that take place within the timeline. As the games go, this is one of those off-shoot you don't really need to play to follow the overarching narrative of the main series. 9. Halo 4 (2557) (Image credit: Xbox Game Studios ) Developer: 343 Industries Platform(s): PC, Xbox Series X Genre: FPS Picking up where Halo 3 left off, Halo 4 takes place less than a handful of years later, and follows Master Chief as he's awakened by Cortana on the Forward Unto Dawn ship – which is still adrift. Cortana, now several years old, is starting to suffer from rampancy, making her unstable. The duo eventually find themselves on the Forerunner world known as Requiem, where soon enough, he finds himself facing the Covenant and another threat in the Forerunners (another advanced alien species) with the mighty Didact as their commander. 10. Halo Spartan: Strike (2557) (Image credit: Xbox Game Studios ) Developer: 343 Industries / Vanguard Games Platforms(s): iOS, PC Genre: Twin-stick shooter Just like Halo Spartan: Assault, Halo Spartan: Strike is another off-shoot twin-stick shooter set in the Halo universe. Narratively speaking, it does jump a little in terms of the timeline, with it including events that took place in 2552, but it's technically set in the year 2557. As another smaller experience that doesn't hold as much weight as the mainline games, this is another one you could miss without much trouble. But if you want to experience it, this is where it sits within the timeline of events, and it kind of mirrors the concept of Assault in that it's another series of missions centered around a tactical simulation training tool that was originally developed for mobile. 11. Halo 5: Guardians (2558) (Image credit: Microsoft) Developer: 343 Industries Platform(s): Xbox One, Xbox Series X Genre: FPS Halo 5: Guardians takes place in the year 2558 after the events of Halo 4, and puts you in the role of both Spartan Jameson Locke, who's a part of ONI (Office of Naval Intelligence), and Master Chief. When series hero Master Chief goes AWOL after going after Cortana with his Blue Team Spartan allies, you as Locke set out to bring him back with Fireteam Osiris. Playing as both characters at different points throughout the campaign, our original Halo 5: Guardians review picked at its story, which doesn't feel as cohesive or impactful as its predecessor, with much of its events feeling more inconsequential in the grand scheme of things. 12. Halo Wars 2 (2559) (Image credit: Microsoft Studios) Developer: Creative Assembly Platform(s): Xbox One, Xbox Series X Genre: Strategy Just like the first Halo Wars game, Halo Wars 2 takes the series back to the realms of strategy and sees the Spartan Red Team awaken from cryo sleep 28 years after the events of the first Wars game. Set in the year 2559, it takes place in the timeline following the events of Halo 5 and sees you play as a leader of your choice as you command your own army and take on a new threat in the Banished, a Brute-led faction born out of the Covenant. With the option to play as either humanity, or the Banished in the story, you build up bases, take charge of troops and vehicles, and navigate battles in missions centered around the Ark – a Forerunner installation first seen in Halo 3 13. Halo Infinite (2560) (Image credit: Microsoft/343 Industries) Developer: 343 Industries Platform(s): PC, Xbox Series X Genre: FPS As the most recent game to release in the Halo series (outside of the Campaign Evolved Remake), Halo Infinite is also the latest entry in the timeline, with events unfolding in the year 2560. Taking place roughly 18 months after the events of Halo 5: Guardians, Infinite sees you assume the role of Master Chief as the war against the alien Banished faction has effectively been lost. With Halo Infinite being set on a Halo ring known as Installation 07 (Zeta Halo) which is coming back online and poses another threat, Master Chief works to shut down the Halo. Cortana's actions from Halo 5 are largely glossed over and, while she features in the story, Master Chief instead finds himself paired with a new AI known as The Weapon. If you want a more in-depth explanation of the storyline, you can check out our Halo Infinite story explainer . Looking for more recommendations? Check out our pick of the best FPS games . [/url]

5 hours ago•Steam Sale•

Xbox Game Pass Adds Day-One Title That Officially Made PlayStation History

The Xbox Game Pass has expanded to include Halo: Campaign Evolved , which is now available across multiple subscription tiers. The remake of Master Chief's original adventure is the 13th new Xbox Game Pass addition in July 2026. It also marks a new chapter in PlayStation history as the first Halo game released on a Sony console.

5 hours ago•Steam Sale•

Apex Legends: Bloodhound's Upcoming Reworked Kit and Abilities Explained

At this point, Apex Legends reworking older characters' kits and abilities (as developer Respawn has previously done with Lifeline and Revenant) is not new, so fans have a rough idea of what to expect from everyone's favorite hunter Bloodhound when their rework drops with Season 30. Of course, Bloodhound mains should be preparing for their new kits, and every Apex Legends character should be prepared for their terrifying new Ultimate.

5 hours ago•Steam Sale•

Pragmata has sold over 2.5 million copies worldwide

Capcom announces a new sales milestone for Pragmata across all platforms.

5 hours ago•Steam Sale•

A Dragon Age remaster trilogy is unlikely because nobody who knows the old engine is left, producer says

Dragon Age fans hoping for remasters of the original trilogy may have had those hopes dashed by Bioware veteran and Dragon Age series producer Mark Darrah. Darrah was at BioWare for 23 years and was executive producer on the Dragon Age series, before leaving the studio in 2020 during the development of Dragon Age: The Veilguard. In an interview with FRVR , Darrah was asked if he thought the first three games in the series – 2009’s Dragon Age: Origins, 2011’s Dragon Age 2 and 2014’s Dragon Age: Inquisition – would ever get the same sort of remaster treatment BioWare’s Mass Effect trilogy got with the release of Mass Effect: Legendary Edition in 2021. Read More...

5 hours ago•Steam Sale•

Wizards of the Coast boss steps down after just 2 years defined by Magic's Universes Beyond and D&D 5.5e, as parent Hasbro eats $56 million on canceled games

A big change is happening at Dungeons & Dragons owner Wizards of the Coast. John Hight, current president of the company, is leaving his position soon, and the process of finding his replacement has already begun. As revealed in a filing for the US Securities and Exchange Commission , Hight is stepping down on September 1. This comes just two years after he took on the role, in August 2024, and a tenure where he oversaw some contentious strategizing. He's overseen the transition to D&D 5.5 edition and put a big emphasis on the Universes Beyond initiative, helping launch crossover after crossover within Magic: The Gathering. Although some of these partnerships were well-received, like The Lord of the Rings, the general push for novelty isn't completely beloved within the wider community. https://www.youtube-nocookie.com/embed/WmWNXlZ0sZ0 Wizards has been aware of this, but believes it's better to lean into evolving the card game rather than backing away. "Once the toothpaste is out of the tube, it's just not going back in," Mark Rosewater, head designer on Magic: The Gathering, wrote on a personal blog earlier this month . "Whether you like or dislike Universe Beyond, it has fundamentally changed the nature of what the game is," he added. "It’s taking the game to a whole new level, in both scope and awareness, much like Commander forever changed how people saw and interacted with the game." Hight brought a lot of experience with fantasy IP, since he moved over to Wizards from Blizzard, where he served as general manager of Warcraft for over a decade. According to comments provided to https://www.gamesindustry.biz/john-hight-steps-down-as-wizards-of-the-coast-president , Hight will continue with Wizards in an "advisory capacity," and the search for his successor is now ongoing. "There is no change to the strength of the Wizards business," says the statement. "Magic: The Gathering and Dungeons & Dragons continue to perform incredibly well, consistent with our most recent earnings release, and our upcoming 2027 video game slate, including Exodus and Warlock remains on track." That last line stands out too, since Hasbro reported a $56 million loss on canceled games just recently . Warlock and Exodus represent a considerably trimmed down slate of releases from the corporation, amid growing uncertainty about its investments in the industry. Skyrim and Stardew Valley mods weren't enough: rotund icon Jimothy the viral raccoon invades D&D as a Wizards-approved "cryptid" who is "hurling garbage and making friends." [/url]

5 hours ago•Steam Sale•

Kamigawa Titanbreach is not another 'hats' set promises MTG product architect

In a press panel at MagicCon Amsterdam, Magic: The Gathering's product architect Ben Bleiweiss revealed that a lot of work had been put in to ensure that, in upcoming MTG set Kamigawa: Titanbreach, it didn't feel like the mech theme was tacked on. Read the full story on Wargamer: Kamigawa Titanbreach is not another 'hats' set promises MTG product architect

6 hours ago•Steam Sale•

Road Diner Simulator trades gas pumps for grills in free Prologue launch

Becky’s diner is open for business, and the grill is already on fire. Yesterday, July 27, Drago Entertainment released Road Diner Simulator: Prologue, a free standalone chapter that drops players into the world of the studio’s 2-million-selling hit Gas Station Simulator, this time from behind a diner counter instead of a gas pump. The Prologue is available now on PC via Steam. Road Diner Simulator returns players to the same stretch of Route 66 familiar to Gas Station Simulator fans, but trades pump nozzles for spatulas. Players take on the role of a short-order cook who shows up at Becky’s roadside diner just as business booms out of control. Becky can’t keep up with the rush alone, and it’s up to the player to jump behind the line and keep tickets from piling up. The Prologue has players cooking a range of dishes, pouring coffee refills, bussing and washing dishes, seating and serving guests, and managing inventory — all while the orders keep coming. Let the dining room get too messy, and cockroaches show up uninvited. Beyond the kitchen chaos, the Prologue is built around building a rapport with Becky, whose diner has become a local fixture for truckers, road-trippers, and regulars along the highway. Drago Studio Head Lucjan Mikociak said the Prologue is a chance for players to revisit a beloved setting from a new angle. “Road Diner Simulator lets players return to the world so many of them fell in love with in Gas Station Simulator, but from behind a completely different counter,” he said, adding that the Prologue is only a preview of what’s ahead. Road Diner Simulator: Prologue was built in Unreal Engine 5 and is available in nine languages, including English, German, French, Spanish, Polish, Turkish, Ukrainian, Russian and Brazilian Portuguese. Minimum specs call for an Intel Core i3-class processor, 8GB of RAM and a GTX 900-series GPU; recommended specs bump that up to a Core i5, 16GB of RAM and a GTX 1070 or better. The Prologue is just the first step for Road Diner Simulator. Drago plans to release a more extensive demo later this year featuring 4-player online co-op, followed by the full 1.0 launch, both targeted before the end of 2026, with the full game currently slated for a Q3 2026 release on Steam. Road Diner Simulator is one of several projects Drago Entertainment has in the works as it expands the Gas Station Simulator universe, alongside Roadhouse Simulator and Airport Contraband. Gas Station Simulator itself launched in September 2021 and has sold more than 2 million copies across platforms, becoming one of Steam’s breakout simulation hits. Drago Entertainment is a publicly listed deverlop and publisher based in, Kraków, Poland. The company has focused on simulation games since restructuring its strategy in 2018 to target international, high-quality productions. Road Diner Simulator: Prologue is free to download now on Steam. Players interested in the full game can wishlist it ahead of its Q3 2026 release. Drago Entertainment shares updates on the game through its Discord, X, Facebook, Instagram, YouTube, and Twitch channels. The post Road Diner Simulator trades gas pumps for grills in free Prologue launch appeared first on GamesBeat .

6 hours ago•Steam Sale•

Horse Racing Legends codes (July 2026)

Find all the new Horse Racing Legends codes for free coins and spins in the Roblox game, right here. Read the full story on PCGamesN: Horse Racing Legends codes (July 2026)

6 hours ago•Steam Sale•

The Walking Dead Meets Valheim In Huge New Sandbox RPG You Can Try Free

A new sandbox RPG that seems to mix elements seen in The Walking Dead and gameplay features from Valheim can be tried out for free right now, and it may be just what you’ve been looking for. The two franchises have been a source of inspiration for several new releases over the past few years. In fact, the two IPs are still getting relevant content. For example, a brand-new The Walking Dead adventure is set to arrive soon, allowing players to control some of their favorite characters.

6 hours ago•Steam Sale•

Capcom can't stop winning, pointing to Pragmata's 2.5 million copies sold as it records a huge increase in year-on-year profits

Capcom is shouting out Pragmata's sales success as a big reason why the company's year-on-year profits have increased. In the company's latest earnings report , Capcom notes an 83% increase in net sales year-on-year, and noting: "Unit sales of all-new IP Pragmata and catalog titles performed well, driving revenue and profit up." Capcom confirms that – as of June 30, 2026 – Pragmata has sold over 2.5 million copies since it was released back in April 2026, while Resident Evil Requiem sold a further 1.14 million since sales were last reported, bringing the latest game in the series up to eight million copies sold. This mixed with strong sales for older Resident Evil titles, bringing the series to 213 million copies sold, and making it the best-selling Japanese game series not published by Nintendo or Sony. In a press release , Capcom once again singles out Pragmata as a key factor in this increase in sales, saying: "Digital Contents business drove earnings with 23.81 million units in total sales volume, which exceeded sales of 14.16 million units for the same period of the previous fiscal year. This included sales of all-new IP PRAGMATA, which surpassed 2.5 million units worldwide following a positive launch reception due to increased brand awareness achieved through robust promotional activities." Since launch, Capcom hasn't exactly kept its cards close to its chest regarding how it feels about Pragmata. It confirmed that it will consider "developing it into a series," after Pragmata hit two million copies within its first month and says it will continue making new IP. The push for new IP is something Devil May Cry and Bayonetta creator Hideki Kamiya credits Capcom's success with , while Pragmata director Yonghee Cho told us in May that he would "of course" love to make a sequel to the game. In a games industry dominated by safe bets, Capcom keeps getting weird with it. [/url]

6 hours ago•Steam Sale•

STAR OCEAN series arrives on GOG

Love a good RPG and DRM-free? Head over to GOG as they've added some STAR OCEAN titles to their catalogue today along with a sale. Read the full article here: https://www.gamingonlinux.com/2026/07/star-ocean-series-arrives-on-gog/

6 hours ago•Steam Sale•

Proton 10 and Proton 11 get Steamworks SDK 1.65 for Steam Machine, Steam Frame and Steam Deck

Not only do we have an update for Proton Experimental with plenty of improvements, but Valve also gave Proton 10 and Proton 11 updates too. Read the full article here: https://www.gamingonlinux.com/2026/07/proton-10-and-proton-11-get-steamworks-sdk-1-65-for-steam-machine-steam-frame-and-steam-deck/

7 hours ago•Steam Sale•

WWE Game Permanently Shutting Down on August 20

Yet another WWE 2K game is shutting down its online services, something fans of the franchise have come to expect on an annualized basis. It's worth noting that this is not the first WWE 2K game to shut down this year, with WWE 2K24 shutting down its online services on March 31, 2026. And 2K Games has already confirmed that WWE 2K25 will lose online services on March 31, 2027, next year.

7 hours ago•Steam Sale•

Dungeons & Dragons Adventure Comes To Millions Of New Players Later This Year

Dungeons & Dragons ' immense popularity has seen it grow far beyond the original tabletop RPG, and a unique take on the game will soon be available to a much wider audience when it comes to a new platform later this year. D&D is getting great adventure books all the time, both official and unofficial ones created via the SRD, and also wildly popular adaptations like Baldur's Gate 3 , but its license is also being used for all sorts of clever twists.

7 hours ago•Steam Sale•